Once more set around the Chernobyl power plant and the remnants of Pripyat, Call of Pripyat assumes that players destroyed the C-Consciousness at the end of the first game. That doesn’t mean that the first game is something you’ll need to have played, as Call of Pripyat opens with a gentle introductory cutscene that brings you up to speed on the plot rather quickly – even if the subtitles don’t match the voiceovers. In fact, the game starts only hours after the first game ended, and has players exploring the repercussions of Strelok’s actions. The third game in the series, Call of Pripyat, is a direct sequel to the brutal, bleak and unforgiving Shadow of Chernobyl.
Stalker steam review movie#
The bad news is that the actual design of the game is still riddled with more holes than a saloon door in a John Wayne movie - not that that will stop stalwarts of the series. The good news for this latest title is that there are a lot fewer bugs and performance issues than there were in Clear Sky. They are great games, but for every fierce and powerfully kinetic fire-fight there’s an insta-death event, bug or some shoddily translated quest dialogue that leads to hours of confusion. The games are often quick to improve, as you can see by comparing our initial review and later re-visit to STALKER: Clear Sky, but poor translation and oddly clumsy game design have become unfortunate hallmarks of the series for many. No matter how much you (or we) like the STALKER series, there’s no getting away from one incredibly simple fact about the games – that they generally aren't that stable or easy to get into when they are first released.
STALKER: Call of Pripyat Publisher: GSC GameWorld